Please read that as well and let me know what you think. If you want more information on what the project aims to achieve, I created a thread on the TDM forums detailing my plans. This will require work in departments such as: Format conversions, writing material and entity definitions, and most of all rigging new characters to the TDM animation skeleton and other special model adjustments (low-poly shadow meshes, separate head with face rig, etc). The early plan is to pick a large group of freely licensed assets, including Xonotic's alongside art from places like and and other potential resources, then port them into TDM. The project will however require help in order to happen! This is why I'm informing everyone who might be interested about this, in hopes of possibly setting up a collaboration between the DarkMod and Xonotic communities. I believe that using some of them to create a sister project on top of the advanced code and engine of TDM would be a welcome and unique contribution to open-source gaming Although diversity in terms of themes and ideas is rather lacking, Xonotic has some fantastic quality assets. Textures, sounds, parts of the HUD, and more are being considered. and based on what extent new weapons can be coded into TDM, some of the weapon models too. I want the first characters used to be the Xonotic player models. Some of you might have seen my attempt to create a city in Xonotic years back, which was however stopped due to Xon lacking any useful single-player features in its code. In relationship to Xonotic, this will to a certain degree mean "Xonotic ported to idTech 4 and turned single-player". If stock TDM is a fantasy steampunk game, TDM + this mod will be a fantasy cyberpunk game! The end goal is to create a platform for developing futuristic city hubs and worlds, inspired by the feel and atmosphere of the DeusEx series. The mod would run on top of the existing code while adding new assets for missions to use, overall aiming to work as an independent project. So what is this all about, I hear you ask I've been planning for a while now to create a mod for TDM, which would act as a total conversion to its current theme. I sincerely advice everyone to give it a try! It uses the newer idTech 4 engine (compared to Darkplaces which is based on idTech 1 to 3) as well as DarkRadiant for map editing (based on GtkRadiant which NetRadiant is a fork of). For those who aren't, TDM is a steampunk single-player stealth game inspired by the commercial Thief series, currently very solid and of impressive quality for a community project! It's FOSS like Xonotic, although its assets are non-commercial and the development cycle is less open. I imagine at least a few people here are familiar with The Dark Mod. granted anyone here would take interest in a single-player open-world RPG in the same style, as much as they do in the arena FPS that Xonotic is. It's an idea for which I will be using assets from Xonotic, and which I figure is relevant to the Xonotic community as a whole. Keep in mind this thread is not exclusively about a change that will be done in Xonotic, although it's closely related to Xonotic hence why I put it in this section.
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